simonvanbernem

Results 34 comments of simonvanbernem

This also happens when loading a trace from memory. After it is loaded, there is tooltip saying how long loading took, but the profiler memory usage that is in the...

Another year, bug still here. Please fix this!

Not deliberatly for this bug, but since I have had this issue across OS reinstalls, 2PCs and sublime 3 and 4, I don't have hope in a reinstall fixing it.

> maybe it helps if affected users list all user packages they have installed? This also happens with sublime safe mode, where packages shouldn't play a role (to my understanding).

> To be fair, the whole "cursor history" feature is just sub-standard. If it works it jumps around in tiny steps; it seems more time-based (🙄) than actually location-based. Now,...

I personally rarely use selections, so that one wouldn't bother me. Preserving view position would be nice, but I can certainly live without it. I'd absolutely take a half-working thing...

I tested it locally, works great! (I had to manually change linking in Visual Studio from linking with brotlicommon-static.lib to brotlicommon.lib. I think the pipeline currently has the same error:...

I also ran into some of these issues, with 0.10.0. Is there an update to this? `is_active` was already fixed in https://github.com/wolfpld/tracy/issues/753, but I'm also seeing the d3d11 warnings being...

> > but I'm also seeing the d3d11 warnings being generated. > > Which warnings? Only this one? > > ``` > warning: D3D11 WARNING: ID3D11DeviceContext::End: End is being invoked...

Although I also get a crash in TracyD3D11.hpp when connected to the server and vsync turned off in a scene where my game runs at >1000fps: Assertion failed: false &&...