Simon Bethke

Results 69 comments of Simon Bethke

Calculating distances appears to be easy, but actually its really a beast. I have thought about similar ideas for a while and I found no theoretical solution that could provide...

The issue with the histogram panel is, that you can choose the scale only x, y or z. And if you removed 50% from one of those, you don't know...

That sounds like a good idea. Also it should take the max dimension in splat-space. Not in World-space

Hi, I just tried that PR. I think the idea is great, but it comes with multiple downsides. First of all, it is very hard to grasp and unusual, that...

I would like to have this too, but I have not yet been able to describe why this is useful.

Postshot also uses csv, ply. For compatibility reasons it woudl be great if we support ascii and binary ply. Nerfstudio only supports ascii ply and postshot only binary ply....

I personally wouldnt want the file to sit on my disk directly. I would be even more happy opening it in the editor. However, it should be watermarked so others...

I really like this topic and I will be very happy to try my best submitting PRs for loading an early version of GS in glTF to SuperSplat were I...

This https://github.com/playcanvas/supersplat/pull/279 is partially what you request. This is more for setting editor-setup related things. Once it is approved I would like to add an opened-file-history. Having the entire state...

> This work is currently blocked on https://github.com/playcanvas/engine/issues/7533 Not blocking anymore :)