simon987
simon987
sist2 version: 2.8.5 See https://bugs.ghostscript.com/show_bug.cgi?id=703178
1. Select "Custom" in the treemap size dropdown 2. Fill out width & height manually
sist2 version: 2.5.0 
(This is a draft) * Add various listeners for achievements (See [VaultCompleteListener.java](https://github.com/simon987/Much-Assembly-Required/blob/master/Plugin%20NPC/src/main/java/net/simon987/npcplugin/event/VaultCompleteListener.java) for example) It would look something like that: ```Java // Handle division by zero error user.getStats().addToStringSet("achievements", "division-by-zero"); user.getSet("achievements");...
Fix Issues in https://www.codefactor.io/repository/github/simon987/much-assembly-required/issues Feel free to make a PR to fix any of the issues.
Implement a GameObject that implements the `RadioActive` and `Enterable` interface. When a Cubot attemps to walk into a radioactive obstacle, its ram gets [corrupted](#134) by a great amount.
Implement the LEA Instruction as explained in http://www.ousob.com/ng/iapx86/ng12bcf.php
Moved from https://github.com/simon987/Much-Assembly-Required-Frontend/issues/23 as the repository was archived * Zoom the camera in/out (to reasonable limits) * Lock camera on cubot * Rotate camera (this would have to be locked...
Radio messages should be accessible by the client when a debug variable is toggled client-side. Object requests made in debug mode should have `{debug: true}` in the websocket message and...