PAYDAY-2-BeardLib
PAYDAY-2-BeardLib copied to clipboard
Crash on bootup before the loading screen.
The game crashes just before it could even get to the loading screen, after several seconds of booting up. Log points to this mod in particular.
Application has crashed: access violation
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlGetAppContainerNamedObjectPath
ntdll (???) RtlGetAppContainerNamedObjectPath
Current thread: Main
Script stack:
cafcw_add_custom_sights() @assets/mod_overrides/Custom
attachments
for
custom weapons/hooks/weaponfactorytweakdata.lua:574
func() @assets/mod_overrides/Custom
attachments
for
custom weapons/hooks/weaponfactorytweakdata_germantacos.lua:102
create_bonuses() @mods/base/req/core/Hooks.lua:268
func() @mods/BeardLib/Hooks/Items/Hooks.lua:516
_init_weapon_mods() @mods/base/req/core/Hooks.lua:253
original() lib/tweak_data/blackmarkettweakdata.lua:48
init() @mods/base/req/core/Hooks.lua:260
new() core/lib/utils/coreclass.lua:35
init() lib/tweak_data/tweakdata.lua:614
new() core/lib/utils/coreclass.lua:35
lib/tweak_data/tweakdata.lua:3639
require()
=[C] OrigRequire()
@mods/base/base.lua:193
require()
@mods/BeardLib/Core.lua:419 lib/setups/setup.lua:45
require() =[C]
OrigRequire() @mods/base/base.lua:193
require() @mods/BeardLib/Core.lua:419
lib/setups/menusetup.lua:1
require()
=[C] OrigRequire()
@mods/base/base.lua:193
require()
@mods/BeardLib/Core.lua:419 lib/entry.lua:13
require() =[C]
OrigRequire() @mods/base/base.lua:193
require() @mods/BeardLib/Core.lua:419
core/lib/coreentry.lua:19
System information: Application version : 1.143.243 CPU : Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz (4 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2 DirectX : 12.0 GPU : NVIDIA GeForce RTX 3070 / nvldumd.dll[31.0.15.5186] Language : english Memory : 32686MB 1008KB OS : 6.2.9200 () 0x100-0x1 (64 bits) Physics : threaded Renderer : DX9 threaded Sound : Realtek Semiconductor Corp. (Headphones (Realtek(R) Audio))
I'll need a list of mods