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This causes me to crash when loading into a lobby or on the next day of a heist

Open crazyboris06 opened this issue 1 year ago • 4 comments

Application has crashed: access violation


Callstack:

     payday2_win32_release  (???)     zip_error_code_system                               
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     zip_error_code_system                               
     payday2_win32_release  (???)     zip_error_code_system                               
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
     payday2_win32_release  (???)     ???                                                 
                  KERNEL32  (???)     BaseThreadInitThunk                                 
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   
                     ntdll  (???)     RtlGetAppContainerNamedObjectPath                   

Current thread: Main Script stack: WorldDefinition_load_continent_package() core/lib/utils/dev/editor/coreworlddefinition.lua:184
WorldDefinition_load_continent_package() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:93
_load_continent_package() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:93
parse_continents() core/lib/utils/dev/editor/coreworlddefinition.lua:263
WorldDefinition_init() core/lib/utils/dev/editor/coreworlddefinition.lua:44
WorldDefinition_init() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:10
init() @mods/BeardLib/Hooks/World/CoreWorldDefinition.lua:10
init() lib/utils/dev/editor/worlddefinition.lua:6
new() core/lib/utils/coreclass.lua:35
init() core/lib/utils/dev/editor/worldholder.lua:49
new() core/lib/utils/coreclass.lua:35
init_game() lib/setups/gamesetup.lua:730
core/lib/setups/coresetup.lua:424

crazyboris06 avatar Jul 29 '23 01:07 crazyboris06

I've met the same problem, after upgrading to the latest BeardLib and start the game. The first game is OK, but when switching to the next day or start another heist, the program got crashed.

Here is my crash logs:

Application has crashed: C++ exception
[File] Cannot read from file "E:\SteamLibrary\steamapps\common\PAYDAY 2\assets\all_21.bundle" => error code 998: 内存位置访问无效。 (d:\jenkins\shared-workspace\diesel\engine\dieselx\dieselx\blobs\../utility/Archive.cpp:2482)

SCRIPT_STACK

change_material_config() lib/managers/dynamicresourcemanager.lua:230
activate_callback() core/lib/managers/coresequencemanager.lua:4769
activate() core/lib/managers/coresequencemanager.lua:2023
activate_callback() core/lib/managers/coresequencemanager.lua:2820
activate() core/lib/managers/coresequencemanager.lua:2023
run_sequence() core/lib/managers/coresequencemanager.lua:2484
run_sequence() core/lib/units/coreunitdamage.lua:1224
run_sequence_simple3() core/lib/units/coreunitdamage.lua:1220
run_sequence_simple2() core/lib/units/coreunitdamage.lua:1216
run_sequence_simple() core/lib/units/coreunitdamage.lua:1212
run_sequence_safe() lib/managers/criminalsmanager.lua:514
set_character_visual_state() lib/managers/criminalsmanager.lua:561
original() lib/managers/criminalsmanager.lua:444
update_character_visual_state() @mods/base/req/core/Hooks.lua:264
_pre_beardlib_update_character_visual_state() lib/network/base/networkpeer.lua:2494
update_character_visual_state() @mods/BeardLib/Hooks/PlayerStyleGloveHooks.lua:1445
set_unit() lib/network/base/networkpeer.lua:2458
spawn_unit() lib/network/base/networkpeer.lua:2336
spawn_players() lib/network/base/basenetworksession.lua:1511
update() lib/states/ingamewaitingforplayers.lua:310
update() core/lib/utils/game_state_machine/coregamestatemachine.lua:92
original() lib/setups/setup.lua:928
update() @mods/base/req/core/Hooks.lua:264
original() lib/setups/gamesetup.lua:804
update() @mods/base/req/core/Hooks.lua:264
update() lib/setups/networkgamesetup.lua:21
core/lib/setups/coresetup.lua:559



-------------------------------

Callstack:

         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     zip_error_code_system                               
         payday2_win32_release  (???)     zip_error_code_system                               
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
         payday2_win32_release  (???)     ???                                                 
                      KERNEL32  (???)     BaseThreadInitThunk                                 
                         ntdll  (???)     RtlInitializeExceptionChain                         
                         ntdll  (???)     RtlClearBits                                        


-------------------------------

Current thread: Main
Script stack:
      change_material_config()  lib/managers/dynamicresourcemanager.lua:230         
           activate_callback()  core/lib/managers/coresequencemanager.lua:4769      
                    activate()  core/lib/managers/coresequencemanager.lua:2023      
           activate_callback()  core/lib/managers/coresequencemanager.lua:2820      
                    activate()  core/lib/managers/coresequencemanager.lua:2023      
                run_sequence()  core/lib/managers/coresequencemanager.lua:2484      
                run_sequence()  core/lib/units/coreunitdamage.lua:1224              
        run_sequence_simple3()  core/lib/units/coreunitdamage.lua:1220              
        run_sequence_simple2()  core/lib/units/coreunitdamage.lua:1216              
         run_sequence_simple()  core/lib/units/coreunitdamage.lua:1212              
           run_sequence_safe()  lib/managers/criminalsmanager.lua:514               
  set_character_visual_state()  lib/managers/criminalsmanager.lua:561               
                    original()  lib/managers/criminalsmanager.lua:444               
update_character_visual_state()  @mods/base/req/core/Hooks.lua:264                   
_pre_beardlib_update_character_visual_state()  lib/network/base/networkpeer.lua:2494               
update_character_visual_state()  @mods/BeardLib/Hooks/PlayerStyleGloveHooks.lua:1445  
                    set_unit()  lib/network/base/networkpeer.lua:2458               
                  spawn_unit()  lib/network/base/networkpeer.lua:2336               
               spawn_players()  lib/network/base/basenetworksession.lua:1511        
                      update()  lib/states/ingamewaitingforplayers.lua:310          
                      update()  core/lib/utils/game_state_machine/coregamestatemachine.lua:92  
                    original()  lib/setups/setup.lua:928                            
                      update()  @mods/base/req/core/Hooks.lua:264                   
                    original()  lib/setups/gamesetup.lua:804                        
                      update()  @mods/base/req/core/Hooks.lua:264                   
                      update()  lib/setups/networkgamesetup.lua:21                  
                                core/lib/setups/coresetup.lua:559                   

-------------------------------

System information:
	Application version : 1.141.213
	CPU : 13th Gen Intel(R) Core(TM) i7-13700H (10 cores); SSE; SSE2; SSE3; SSSE3; SSE4.1; SSE4.2
	DirectX : 12.0 
	GPU : NVIDIA GeForce RTX 4070 Laptop GPU / nvldumd.dll[31.0.15.3598]
	Language : schinese
	Memory :     16084MB 980KB
	OS : 6.2.9200 () 0x300-0x1 (64 bits)
	Physics : threaded
	Renderer : DX9 threaded
	Sound : Realtek Semiconductor Corp. (鎵0鍣?(Realtek(R) Audio))

SamuraiBUPT avatar Jul 29 '23 06:07 SamuraiBUPT

This looks like there is some issue with a mod that adds/changes assets in the game

segabl avatar Jul 29 '23 09:07 segabl

This looks like there is some issue with a mod that adds/changes assets in the game any ideas on what mods (more specifically) that cause this?

crazyboris06 avatar Jul 29 '23 12:07 crazyboris06

I'm afraid not, you'll have to check what mods you installed that change models/textures or similar

segabl avatar Aug 05 '23 19:08 segabl