PAYDAY-2-BeardLib
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Weapons that are based_on a different weapon slot sync wrongly in crew setup, and show up as default AMCAR/Chimano ingame
Scenario: me (the host) and the client (the screenshotter) both had Vanilla Mod Pack - Volume Two installed. I was using the secondary shotgun in this pack, which is based_on
the M1014, a primary weapon.
Despite both of us having the mod installed, in Crew Setup, it showed me as actually using the Benelli M4 rather than the real weapon icon.
When we were ingame, all he saw was me holding the default Chimano 88. It seems like weapon syncing doesn't quite work well if the based_on weapon is in a different weapon slot than the real weapon.
Is this still an issue in the current BeardLib version?