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[1.10.2] [0.5.1] Force-Generated Structure Oddities

Open cybercat5555 opened this issue 8 years ago • 7 comments

Since the current generation is a bit broken, I decided to force-spawn in some of the structures (using /mo_gen generate -f), however, all seem to generate only half way

2017-07-22_21 51 07 2017-07-22_22 00 13

Also, each command can only be used once a game, requiring a restart of the entire game if I want to use the command again

Also for the crashed_ship structure I force-gen'd in, the weapon in the Weapons Station in it seemed to constantly change what was inside until I exited and then re-joined the world

cybercat5555 avatar Jul 23 '17 02:07 cybercat5555

Whenever the glass generates on my server it's rendered invisible but still exists.

Jacob345k avatar Aug 04 '17 23:08 Jacob345k

@Jacob345k Please make a new issue.

Muirrum avatar Sep 19 '17 01:09 Muirrum

I'm going to try and confirm this tomorrow

Muirrum avatar Sep 21 '17 02:09 Muirrum

2017-09-21_06 29 41 I see what you mean.

Muirrum avatar Sep 21 '17 10:09 Muirrum

I don't see anything in the code that would cause that. Try running the newest version @cybercat5555

Muirrum avatar Oct 12 '17 20:10 Muirrum

which version and where? I'm using 1.10.2 0.5.1

cybercat5555 avatar Oct 15 '17 18:10 cybercat5555

I recently released version 0.5.2. It's in the GitHub release page.

Muirrum avatar Oct 15 '17 20:10 Muirrum