Matter Network Cables does not connect each other
I'm trying to setup a matter network between a switch and a replicator, but when I place cables one beside other it does not interconnect (I do not know if is only a visual glitch, I have not being able to finish the setup because several other issues like the pattern monitor not showing anything when there are several patters stored in drives)
Also, when I close MC and reopen it/load the world, all the network cables seems "disconnected" like in the image attached, using the wrench I can remove and re-place them and it seem to be connecting again...

Versions : MC 1.10.2, MatterOverdrive-1.10.2-0.5.1
Before saved exit MC 👍

After loading the very same MC/world :

Thanks Shadow... I'm a big big fan of this mode and want it to be very successful in the newest versions of MC... that's why I'm a little bit "intense"
That's one of the reasons why I didn't release a version for 1.8. It's just a visual glitch though.
I'll look at this tomorrow. Apologies for the late reply.
I met the same problem that pattern monitor wont work.And the errors shown in game output which is relevant with this mod is mainly like as follows:
[Server thread/FATAL]: Error executing task java.util.concurrent.ExecutionException: java.lang.AbstractMethodError: matteroverdrive.machines.pattern_monitor.TileEntityMachinePatternMonitor.getPos()Lnet/minecraft/util/math/BlockPos;
[Server thread/ERROR] [FML]: Exception caught during firing event net.minecraftforge.event.world.BlockEvent$PlaceEvent@15cc9f8f: java.lang.IllegalArgumentException: Cannot set property PropertyDirection{name=facing, clazz=class net.minecraft.util.EnumFacing, values=[north, south, west, east]} to down on block mo:pattern_monitor, it is not an allowed value
And the problem still exists after I deleted all other mods remaining only MO. MCVersion:1.10.2-forge1.10.2-12.18.3.2221