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Device does not support Resource Heap Tier 2 or higher

Open omd24 opened this issue 3 years ago • 0 comments

Failing this check: checkf(m_FeatureSupport.ResourceHeapTier() >= D3D12_RESOURCE_HEAP_TIER_2, "Device does not support Resource Heap Tier 2 or higher. Tier 1 is not supported"); I have a GTX 1060 so I guess the resource heap tier 2 is not supported and/or

  • Optionally DXR compatible GPU

is not really an optional requirement. If I disable that check I get the following error when creating the PSO: D3D12 ERROR: ID3D12Device::CreatePixelShader: Shader uses Barycentrics, but the device does not support this. Is there a list of GPUs which support D3D12_RESOURCE_HEAP_TIER_2 and use of Barycentrics in shaders?

omd24 avatar Aug 30 '22 16:08 omd24