vong
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The first compute-centric vector graphic video game
đšī¸ Vong
This repository contains source code for the first native use of a compute-centric vector graphics video game, inspired by Pong.

âī¸ Authors
- @A2SR - Aaron Rinehart
- @seabassjh - Sebastian J. Hamel
- @simbleau - Spencer C. Imbleau
đŠ Goals
- Use fast vector graphics in a video game
- Use tessellation to derive vector hulls for physics
đ§ Development
-
Dependencies
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Run (Native only)
cargo run
đ License
This project is dual-licensed under both Apache 2.0 and MIT licenses.