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Check distortion correction's 2D pixel splitting

Open kif opened this issue 4 years ago • 4 comments

In tutorial for Dexela detector, many faulty pixels were found when calculating the LUT.

kif avatar Feb 01 '21 10:02 kif

Some input for the goemetry calculation ... https://people.sc.fsu.edu/~jburkardt/f_src/geometry/geometry.html

kif avatar Jun 29 '21 20:06 kif

Implemented and already available in histogram based integrator. Missing LUT and CSR implementations, but easy to adapt.

kif avatar Sep 28 '21 13:09 kif

One pitfall found: the formula to calculate the area was only valid for parallelograms ... not not generic quads !

kif avatar Jan 07 '22 10:01 kif

Azimuthal integration is now clean both in 1d and 2D. One should check distortion correction but it is less of an issue.

kif avatar Jan 07 '22 10:01 kif