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SpellIDs to "Adventure Guide" ?
How about to add IDs to spells from "Adventure Guide" bosses description? Something like that:
local GSI = C_EncounterJournal.GetSectionInfo
C_EncounterJournal.GetSectionInfo = function(sectionID)
local sectionInfo = GSI(sectionID)
if sectionInfo ~= nil and sectionInfo.spellID ~= (nil or 0) then
sectionInfo.title = sectionInfo.title .. " SpellID: " .. tostring(sectionInfo.spellID)
end
return sectionInfo
end
Or any other implementation by you choice.