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it doesn't work on latest Unity URP

Open mtgamedev opened this issue 2 years ago • 0 comments

i used this great anti-aliasing on my project in Unity 2020 version. it worked great but i have upgraded my project to Unity 2022.3.0 and it doesnt work now !! i've added it to my post process but it doesnt any affect on rendeing !! also i have these errors :

CommandBuffer: temporary render texture _CameraColorTexture not found while executing TAA Pass (Blit source)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
CommandBuffer: temporary render texture _CameraColorTexture not found while executing TAA Pass (Blit destination)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)

Please help if you know how to solve the problem, because i've used this TAA for my project and it doesnt work now. its so important for me. thanks.

mtgamedev avatar Apr 12 '22 20:04 mtgamedev