HoudiniEngineForUnreal
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Using the texture HAPI_ParmInfo instead of the metallic value parm info
https://github.com/sideeffects/HoudiniEngineForUnreal/blob/b895ea4b1e6bfa7800ee24d08b2a7fbdf05c14de/Source/HoudiniEngine/Private/HoudiniMaterialTranslator.cpp#L2856
Noticed that it is using the texture param info instead of the value param info.