HoudiniEngineForUnreal
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Import HDA file "finished processing outputs" but still just display Logo in scene
There is also no error reported in output Log. I have checked the houdini engine version that matched houdini and unreal, but the Previous version of my HDA can be loaded success. It is so confusing.
Check the cook log on the asset, there's a button to open that, there might be some information there
This likely means that your HDA is not producing any valid outputs.
Have you tried "open session sync" and "save houdini scene as hip"... ? this should let you inspect what the plugin is doing, and what might be wrong in your HDA.