HoudiniEngineForUnreal-v2
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Referencing a landscape that is using world composition only returns one "tile"
I'm trying to import a landscape into Houdini but I can only get one of the tiles from my world composition levels at a time. If I select the landscape itself i'm just getting a flat small landscape without any information from the world composition tiles.
Hi,
Thanks for bringing that up.
The plugin still needs a few improvements regarding the import of tiled landscapes/WC landscapes.
You could try using a world input and select the tiles you want sent manually, but a few bugs may cause only one of the tiles to be outputted by the plugin. (mainly, we currently don't create the tile/unreal_level_path attributes on the input side that would be required for a proper round trip)
for landscape input, there seems no difference whether toggle 'Export Selected Landscape Components Only' or not...