Simon Boehm
Simon Boehm
This is a re-do of #661 and adds testing of all modifications. It addresses: Phi nodes, call, cbranch, indirect branch, switch, landing pad. As mentioned in #675, there is also...
### Solution to issue cannot be found in the documentation. - [X] I checked the documentation. ### Issue See here for an example where I had accidentally had two `license_file`...
It's better to do the threading settings in Axon, instead of setting GOMAXPROCS on infra. Allows us to change it more easily, and adapt to different model sizes. This will...
The simpleKV PR is still pending https://github.com/mbr/simplekv/pull/110 This adds GCloud Storage via `google-cloud-storage` which works with Python3 unlike the existing `boto` implementation.
Looks like there's an issue with building kernel 12 when using an old CUDA Toolkit. Have to investigate
### Problem Training Reinforcement learning agents on game environments is a pretty active area of research (e.g. [DeepMind's XLand](https://deepmind.google/discover/blog/generally-capable-agents-emerge-from-open-ended-play/), [OpenAIs VPT on Minecraft](https://openai.com/research/vpt)). There is currently no easy way to...
This closes #5530. From my POV, this is what's still TODO (would be happy about any input on these): 1. [ ] Add Triton installation (from [source](https://github.com/openai/triton)) to [CE infra...