Tricky68k
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Allow for .x68k extension or any custom extension for files
I'm in a college class in a group project where we need to use Easy68k, which uses the .x68k extension for files, but it's a Windows only application and I'm on an Apple Silicon Macbook, so I'm looking for some way that I can spend more time developing on Mac and minimizing my time with Easy68k on my PC.
I can try to write a script to automatically change the file extensions every time I git push, but I was hoping for a simpler solution.
It seems to work for me. I can open, modify and save .x86k files and of course compile and run them.
I should have checked better. Tricky68k was showing the file as being .x68k, but in reality it was .x68k.asm.
It's ok. It's not exactly the only hurdle I would need to overcome in order to use it for my college course. I found a solution by using VS Code with one of the extensions for syntax highlighting. Then, I installed EASy68K through PlayOnMac on my Apple M1 Macbook. Then I just drag and drop the .X68 files I wrote from Finder to the EASy68K editor. It seems to work fine for what I need it to.
I do think it's cool that the progress you've made on this project so far, though. I'd close my issue here if I didn't think that it's a good idea in general for a text editor not to force a particular file extension, not just for my intended use case. But I'll leave that up to you to decide since it's your project.