Scott Hunter

Results 13 comments of Scott Hunter

removeAll iterates through each primitive and removes it, which removes the pick IDs from the cache, one at a time. Deleting the pick ID changes the shape of the _pickObjects...

Currently there is no way to distinguish removing one primitive from 100k primitives. Each primitive destroys the pick IDs that it owns, one by one. If you set the value...

This sounded familiar so I searched through old issues to refresh my memory and summarize previous work on this topic. In #4046 I clarified the documentation to specify that aligned...