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Well, everything's same.. Here's log when cursor disappears when changing workspaces: [w.txt](https://github.com/ec-/Quake3e/files/6104234/w.txt)

`SDL_SetWindowGrab( SDL_window, SDL_FALSE );` doesn't work. > Also tell if this happens in windowed mode? I'm not sure I can do that. `sway` instantly launches `q3e` in fullscreen and only...

https://github.com/ec-/Quake3e/commit/6ecbc29b5c9565fa531b77e62efa4f8f4f4cc555: [w2.txt](https://github.com/ec-/Quake3e/files/6109154/w2.txt)

https://github.com/ec-/Quake3e/commit/553d4a4c09476e353ced42210052cb46a5d74dc0 fixed the issue with stucked cursor! Thank you! But there's one catch... After exiting `q3e`, cursor remains invisible until I, again, switch between workspaces. This is similar with `ioq3`...

`SDL_ShowCursor( SDL_TRUE );` doesn't fix it.

https://github.com/ec-/Quake3e/commit/9fa902327f5850e15e2ab9f1759657f890386ca9: I've noticed that executing `q3e` in terminal (tried with `alacritty` and `foot`) and then exiting the game always makes cursor invisible (in rare cases cursor gets appeard, which is...

It's https://github.com/swaywm/sway/issues/6008 bug, sorry for the fuss. While initial issue has been fixed, it's seems like we need to open a new "general sdl2+wayland tracking issue" to track everything in...

That's the feature I _really_ miss in Mumble. Any updates?

As written before, it seems to me that it is best to store logs for each user, because there is a possibility that someone will not want his logs to...