shukari
shukari
**When merged this pull request will:** - settings converted to CBA - friendlyfire fixed and is now a CBA setting - friendlyfire modul disabled (scope=1) - fixed problem with respawnDelay...
Used: VS 2017 Library: Intercept 0.8.0.430 - Static **1. thing** ~~`intercept::sqf::disable_ai(follower_unit, intercept::sqf::ai_behaviour_types::TARGET);` `ai_behaviour_types` is undefined...~~ -> because the release was outdated and the guide used not the master ~~**2. thing**...
It would be nice if the visibility indicator can also check for the viewdistance of the players (or the ace viewdistance value `ace_viewdistance_limitViewDistance` if it is server/mission forced) - `(["ace_viewdistance_limitViewDistance"]...
**Arma 3 Version:** stable **CBA Version:** stable **Achilles Version:** stable **Mods:** ``` - CBA_A3 - Achilles ``` **Description:** - error on reinforcement placement **Steps to reproduce:** - idk **Where did...
### Describe the bug No motor is spinning in the "Reorder motors" wizard because it uses 1060 as idleThrottleValue but my motors start to spin at 1070. I have a...