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Missing updateInstanceDelay

Open Chazzman opened this issue 7 years ago • 0 comments

I believe that:

open var pulseInterval: TimeInterval = 0

ought to be:

open var pulseInterval: TimeInterval = 0 { didSet { updateInstanceDelay() } }

When starting and then restarting a pulsator, the experience is different on the second and successive runs than the first. Came across this when setting pulseInterval after setting numPulse and animationDuration

Chazzman avatar Apr 03 '17 15:04 Chazzman