Shravan Rajinikanth

Results 42 comments of Shravan Rajinikanth

> "Incomplete data" is a vague error, couldn't you show at which line/column the parser shits itself? That would be a pretty neat feature, thanks for the suggestion. Do you...

I just tested with the gameinfo.txt file you provided and it seems to parse correctly. The code I used to test: ``` dynamic res = VdfConvert.Deserialize(File.ReadAllText("gameinfo.txt")); Console.WriteLine(res.Value.FileSystem.SearchPaths.Game); ```

> maybe it has to do with the line endings or encoding? No way for me to tell unless you send me the raw file. Line endings can vary from...

Just tried running with your file. Deserialization succeeds as expected. Try creating a new project and running: ```c# dynamic res = VdfConvert.Deserialize(File.ReadAllText("gameinfo.txt")); Console.WriteLine(res.Value.FileSystem.SearchPaths.Game); ```

I have no plans to implement binary VDF support right now, but a PR sounds great if you can work on it! The text-based VDF format is fairly documented, but...

@SteffanDonal If you haven't worked on this yet, I plan to do so sometime soon.

Okay so I looked into this a while back, and the biggest problem is that most of Steam's VDF files like `appinfo.vdf` use built-in models along with the binary VDF...

@FlaminSarge > from what I understand, VdfConvert only needs the field/property names, values, and value types, is that correct? In text based VDF (i.e. KV1), all values are strings. In...

Hi, I tried to do this for the last release but the feature wasn't very stable yet. Let me try again today.

From what I understand, there are both pros and cons to publishing with a strong name. I want to be careful with this change so existing references don't break (or...