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Netplay Issues

Open trashm opened this issue 4 years ago • 10 comments

I can't get netplay to work at all. I've tried every release version (1.2-1.4).

I'm trying to set up a session between two instances of GBE+ running on the same computer. I've read in the manual that this is possible. I've been using all of the basic settings mentioned in the netplay guide.

When I hit F5 to start up netplay, the emulator hiccups like it should but no connection is ever established. It's hard to tell exactly what's happening here, as I can't even get any console output after the rom initially loads.

trashm avatar Apr 25 '20 02:04 trashm

Netplay only works if you build/compile GBE+ yourself on Windows. You need to have SDL2_Net along with the SDL2 libraries (and Qt if you're building the GUI version). I haven't put SDL2_Net on my Windows machine yet, so that's why the release builds don't have netplay enabled.

shonumi avatar Apr 26 '20 04:04 shonumi

Ah, I see. I was trying to compile it a couple of days ago, thinking that might be the case.

I got as far as using cmake to create a makefile. Trying to run that file with mingw32-make results in a ton errors like these two:

c:/mingw/bin/../lib/gcc/mingw32/9.2.0/../../../../mingw32/bin/ld.exe: gba/libgba.a(opengl.cpp.obj):opengl.cpp:(.text+0x160): undefined reference to `_imp__glewInit@0'.

c:/mingw/bin/../lib/gcc/mingw32/9.2.0/../../../../mingw32/bin/ld.exe: gba/libgba.a(sio.cpp.obj):sio.cpp:(.text+0x2a): undefined reference to `SDLNet_Init'

All the functions referenced from glew and sld2_net are undefined for some reason. At least I think that's what's happening? I don't know. I tried looking this error up on stack overflow, but I think I'm in over my head here. Could you help me out?

trashm avatar Apr 26 '20 07:04 trashm

GLEW is a dependency on Windows too. I forgot to mention that, my bad. Slipped my mind. It's necessary for OpenGL (at least, using anything greater than 1.1).

If mingw is complaining about SDLNet_Init, it looks like it's not properly linking to the SDL2_Net library. CMake should complain about it when checking for dependencies (hitting the "Configure" button on the GUI version of CMake, or running "cmake ./../" from the build folder from something like MSYS2.)

I'll have a look later today and see if I can try (finally) building it on Windows with SDL2_Net myself.

shonumi avatar Apr 26 '20 07:04 shonumi

Yeah, actually, cmake did throw up this warning for me, though I wasn't sure what to do with it:

-- Found SDL2NET: C:/MinGW/lib/libSDL2_net.dll.a CMake Warning (dev) at C:/Program Files/CMake/share/cmake-3.17/Modules/FindPackageHandleStandardArgs.cmake:272 (message): The package name passed to find_package_handle_standard_args (SDL2) does not match the name of the calling package (SDL2NET). This can lead to problems in calling code that expects find_package result variables (e.g., _FOUND) to follow a certain pattern. Call Stack (most recent call first): CMakeTests/FindSDL2NET.cmake:83 (FIND_PACKAGE_HANDLE_STANDARD_ARGS) CMakeLists.txt:32 (find_package) This warning is for project developers. Use -Wno-dev to suppress it.

trashm avatar Apr 26 '20 08:04 trashm

Hi @shonumi could you enable netplay at default in the next stable Windows version?

ADormant avatar Feb 07 '21 12:02 ADormant

Sorry for the delayed response! Yes, I'll try to enable netplay on Windows when 1.5 comes out in a few months.

shonumi avatar Feb 12 '21 04:02 shonumi

Hi, I tried using netplay with the provided 1.5 binnary and couldn't get it to work, likely not enabled still. Bit confusing considering nothing indicates that it's not even built to work.

thefierybreeze avatar Dec 04 '21 01:12 thefierybreeze

Hi, I tried using netplay with the provided 1.5 binnary and couldn't get it to work, likely not enabled still. Bit confusing considering nothing indicates that it's not even built to work.

Adding set(GLEW_LIBRARY libglew32.dll.a) to line:62 in CMakeLists.txt and using MSYS2 to build it.

DittoLink avatar Dec 31 '21 07:12 DittoLink

I am unable to compile this on Windows, any chance netplay has been supported in newer releases?

Can run 1.5 on Windows 10, but latest release executables complain about missing dlls when I try to run.

Will try to work past the missing dlls if netplay is supported in current release, otherwise, 1.5 does everything else just fine

Really trying to do a mystery gift between two gen 2 Pokemon games

Brian-SullivanDev avatar Oct 14 '23 16:10 Brian-SullivanDev

I am unable to compile this on Windows, any chance netplay has been supported in newer releases?

Can run 1.5 on Windows 10, but latest release executables complain about missing dlls when I try to run.

Will try to work past the missing dlls if netplay is supported in current release, otherwise, 1.5 does everything else just fine

Really trying to do a mystery gift between two gen 2 Pokemon games

https://mega.nz/file/Pzom1biC#j_w-8EkObJw_SZx8hukMQgyjcDZKcqC7DxKj2gJHYy4

DittoLink avatar Oct 15 '23 01:10 DittoLink