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Implement OpenGL context.

Open jimijimi opened this issue 10 years ago • 4 comments

Please consider adding OpenGL support. This would be a fantastic addition to Shoes.

jimijimi avatar Dec 29 '14 02:12 jimijimi

Hi there,

thanks for your suggestion. I just checked and it seems to be possible with SWT. However, this is very far down the road as we got lots of other stuff to tackle first. Also, my graphics etc. knowledge is very limited - so I'd need to learn about openGL first ;) And I dunno if the others got any knowledge here.

Also consider http://stackoverflow.com/questions/66446/what-is-the-best-opengl-java-binding

That said, if someone wants to take a stab at this they are welcome. I'd mark it experimental, though :)

Tobi

edit: JOGL seems to be the way to go

PragTob avatar Dec 29 '14 07:12 PragTob

I'll just chime in and say: great idea!

Over the next year or two I'll be working heavily with and helping develop a ruby openCL FFI for a different project. I'm sure that as I learn about FFIs and high performance computing I'll be learning ways to tie it into Shoes.

But that will be down the road and I don't know to what extent knowledge about openCL will translate to openGL. So I definitely encourage those interested to dive in and play around, especially since it looks like quite a bit of the heavy lifting has been done in JOGL as @PragTob suggested.

KCErb avatar Dec 29 '14 14:12 KCErb

Any updates on this?

metacritical avatar May 01 '20 13:05 metacritical

Nope work on the project is mostly dormant :)

PragTob avatar May 04 '20 18:05 PragTob