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[bug] Sometimes throwindex can crash the server

Open nutinshell opened this issue 1 year ago • 2 comments

12/09 22:26:21 [All Chat][Hoj (65084862)]: .throwindex 1 2 3
12/09 22:26:21 [Assert] C:\buildworker\csgo_rel_win64\build\src\game\shared\skeletoninstance.cpp (4690) : Assertion Failed in function CModelState::SetupModel():
0 == ( pInstance->GetOwnerEntity()->GetEntityIdentity()->GetFlags() & EF_IN_STAGING_LIST )
12/09 22:26:21 [Assert] C:\buildworker\csgo_rel_win64\build\src\game\shared\skeletoninstance.cpp (4690) : Assertion Failed in function CModelState::SetupModel():
0 == ( pInstance->GetOwnerEntity()->GetEntityIdentity()->GetFlags() & EF_IN_STAGING_LIST )
12/09 22:26:21 [Assert] C:\buildworker\csgo_rel_win64\build\src\game\shared\skeletoninstance.cpp (4690) : Assertion Failed in function CModelState::SetupModel():
0 == ( pInstance->GetOwnerEntity()->GetEntityIdentity()->GetFlags() & EF_IN_STAGING_LIST )

nutinshell avatar Dec 09 '24 14:12 nutinshell

Sometimes .throw / .rethrow do the same. :-)

I haven't found out, how I could fix it. ;/

mrc4tt avatar Dec 21 '24 16:12 mrc4tt

.throw / .rethrow I have never encountered it, throwindex almost always crashes, either it works the first time, or it definitely crashes the second time.

nutinshell avatar Dec 22 '24 12:12 nutinshell