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Fix segmentation fault on map switch after in-game veto

Open milkywayfarer opened this issue 6 months ago • 0 comments

Based on #189

  • Moved StartDemoRecording() call to StartLive() function, as this is the most suitable location to start recording a demo.
  • Codestyling fixes applied automatically on file save.
  • Various fixes to demo recording and match states.

Tested out on Linux server with full BO3 correctly played and recorded (including in-game mapveto).

milkywayfarer avatar Aug 10 '24 21:08 milkywayfarer