bevy_collider_gen icon indicating copy to clipboard operation
bevy_collider_gen copied to clipboard

a library for generating 2D colliders for bevy apps from images

Results 5 bevy_collider_gen issues
Sort by recently updated
recently updated
newest added

It'd be great to tune the xpbd example to have more... sensible physics 🙃 🚗 ☄️ ✨

help wanted
good first issue

It'd be great to make rapier example a little less... "woah weird physics" 😵 🚗 🚀

help wanted
good first issue

This looks really interesting. Would it be within the scope of the project to generate colliders from `bevy_ecs_tilemap` tilemaps? Could perhaps be added behind a feature flag?

Hi, great crate! I'm making a top-down dungeon, where the levels are made up of tiles, and my tiles are all in a single spritesheet. I've created a separate spritesheet...

Why I'm showing this strange collision path? Is due to a bad transparent background? I'm using `single_heightfield_collider_translated` ![Captura de pantalla 2024-08-26 a les 23 53 18](https://github.com/user-attachments/assets/9b00c4c8-0e92-4c4c-8982-50baaf61a53d) See original PNG file....