bevy_collider_gen
bevy_collider_gen copied to clipboard
a library for generating 2D colliders for bevy apps from images
It'd be great to tune the xpbd example to have more... sensible physics 🙃 🚗 ☄️ ✨
It'd be great to make rapier example a little less... "woah weird physics" 😵 🚗 🚀
This looks really interesting. Would it be within the scope of the project to generate colliders from `bevy_ecs_tilemap` tilemaps? Could perhaps be added behind a feature flag?
Hi, great crate! I'm making a top-down dungeon, where the levels are made up of tiles, and my tiles are all in a single spritesheet. I've created a separate spritesheet...
Why I'm showing this strange collision path? Is due to a bad transparent background? I'm using `single_heightfield_collider_translated`  See original PNG file....