Results 99 comments of Shish

This is an interesting idea, and yeah lots of different possibilities to think about... Having different run scripts for different compiler flag sets seems sensible (One random thought - might...

With a bunch of recent work, the flickering has stopped - but now if you run opus5.gb and go up / north, there are random spaceship sprites, but only in...

Thank you for the pointers, I will check out hatch now, and update mypy to 1.0 :D The package directory being named `src` is mostly just for keeping in-line with...

Same as rust - the flickering has now stopped, but there are random spaceship sprites if you travel north in opus5 in debug mode...

scroll-y is handled much better now, most games are good... zelda's intro still has a couple of glitches though :(

I read in some blog somewhere (Can't remember or find it :( ) somebody posted "you'll get glitches like this if you aren't careful to accurately emulate sub-pixel CPU timings",...

Gah, cython is still stuck on py3.9 syntax 😭

I have hacked around this by making a fork with `|| true` on the end of that command line, so it silently fails to hide the warning, instead of crash-looping...

0.12.0 broke compatibility for the build scripts, again T_T https://github.com/MasterQ32/SDL.zig/issues/165