Shiptest icon indicating copy to clipboard operation
Shiptest copied to clipboard

FUCKING HELL JERRY (remaps jungle_syndicate.dmm)

Open Addust opened this issue 1 month ago • 0 comments

About The Pull Request

so:

  • new ramzi mobs. the hatchet user (and engi subtype) who both use a hatchet. duh. the technician has been reclothed (looks like an engi now) and a proper ramzi sawbones mob now exists who has been added to the ruins that would normally have one. this technically nerfs them slightly because the sawbones is unarmoured but bleh.
  • this also redesigns the crusty old jungle_syndicate ruin into an ICW-era nuclear bunker, meant to give the Gorlex Marauders a jumpstart on retaking the planet should Nanotrasen attempt to nuke it - the ramzi clique have since taken over this bunker, and continue to operate it
  • new loot: energy sword, on the advice of the creator of the original jungle_syndicate. (locked in the safe) also food supplies, an extra ramzi hardsuit in the armoury, a black-market uplink (removed from the original due to Code Reasons that no longer apply), some cash, jerry's new ramzi officer drip, a firearm cleaning kit (but jerry uses his cobra and the same for the ringneck so bleh), and thats about it
  • doesnt touch any other ruin things but they do also have solars now instead of the stupid magic smes and pacman-that-does-absolute-fuckall setup
  • they're also a lot more dug in because they got forewarning because of the very loud and angry SHOOT HIM IN THE DICK contract
image image

Why It's Good For The Game

old jungle syndicate was Crusty as Fuck. this should hopefully make it less shit without too many balance implications.

Changelog

:cl: add: Recent recon efforts have identified the Ramzi Clique's successful takeover of various ICW-era nuclear bunkers on jungle planetoids, alongside a major increase in the number of officers named "Jerry" who actually know how to operate their personal submachineguns. /:cl:

Addust avatar Nov 19 '25 18:11 Addust