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Adds a few medkit sprites, and adds the SRM medkit to cargo.

Open Aquidu opened this issue 1 month ago • 1 comments

About The Pull Request

This PR adds an icon and inhand for the SRM Medkit, slightly changes the Advanced Medkit icon and inhand, adds an icon for the Ancient Medkit, changes the pill bottle's inhand, and changes several descriptions to make them more descriptive.

Also moves the Roumain medkit out of the Elder's map file(why the hell was it stored there) and with the rest of the medkits, as well as adds it to cargo for 400 credits, with a 10% discount for the SRM.

Also also: Removes the mushroom bowl out of the SRM medkit since it was normal-sized and shouldn't be able to fit in there. Fixes ALL medkits to be able to have stuff put back into them after you take it out.

Images:

Screenshot (4607) Screenshot (4608)

Why It's Good For The Game

The Roumain kit used the same sprite as the Advanced kit, and I wanted to make the Advanced kit stand out a bit more. Likewise, the ancient kit used the same as the standard first aid kit, and I think making a more "decrepit" looking FA kit would look good in certain ruins. Pill bottle also looked weird and too dark.

Changelog

:cl: add: Pill bottle and several medkits' sprites and descriptions updated. add: Roumain medkit is now purchasable at the outpost. /:cl:

Aquidu avatar Oct 29 '25 16:10 Aquidu

update: i used this pr to put the medkit into cargo as well

Aquidu avatar Nov 02 '25 20:11 Aquidu