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Chems dont seem to trigger on_mob_end_metabolize

Open FalloutFalcon opened this issue 7 months ago • 2 comments

Issue reported from Round ID: 3373 (Shiptest)

Reporting client version: 515.1642

Very likely caused by https://github.com/Shiptest-SS13/Shiptest/pull/4784 I drank puce and ashwine and the things that are meant to happen when they end metabolizing never did (I never lost the puce color effect and the status effect and bubbles from the ashwine never left.

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FalloutFalcon avatar May 15 '25 04:05 FalloutFalcon

gloans

Erikafox avatar May 15 '25 04:05 Erikafox

should be fixed

Erikafox avatar May 15 '25 05:05 Erikafox