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Raleigh-Class Mercenary Corvette

Open Erikafox opened this issue 1 year ago • 12 comments

About The Pull Request

StrongDMM-2024-10-06 19 02 02 StrongDMM-2024-10-06 19 02 03

dreamseeker_qhkyYgbpdx dreamseeker_8jf3u0ZlwA dreamseeker_jJx71tKdzb

Adds the Raleigh Class Corvette - a century old design manufactured by Kasagi-Fischer for yuppie solarians, and now retooled for usage as a mercenary vessel.

Originally sold as a 'Safari Ship', or a 'Yacht' in some markets, the strange shape and relative quality of the design made it very appealing for usage by unaligned mercenaries forces, with the vessel capable of carrying a small complement of supposedly professional soldiers.

The Raleigh supports a crew of: 1 - Captain 1 - Lieutenant 1 - Engineer 3 - Troopers 1 - Recruit (random guy we found)

The Raleigh's gear includes: 1 - E40 1 - Cobra-20 2 - Ringnecks Assorted Machetes The Yuri Room The Gambling Room The Emergency Medical Hologram

Why It's Good For The Game

Adds a combat/rp focused ship for mercenaries that's |not| inteq. Think of all the possibilities.

Changelog

:cl: add: Kasagi-Fischer has begun a new production run of the venerable Raleigh-class Corvette. See your purchaser's manual for more information! /:cl:

Erikafox avatar Sep 29 '24 18:09 Erikafox

I feel like the XO could use a different job title that feels a little less professional and a little more mercenary, and that leans more into a “lead the squad” type of playstyle than a “sit on the ship” style. Lieutenant might actually fit the bill here- it’s pretty frequently used to refer to a second-in-command or other lower “officer” of a gang, merc company, or paramilitary in real life.

Also, can you include a screenshot of the outfits, since most of them are new?

Apogee-dev avatar Sep 29 '24 20:09 Apogee-dev

dreamseeker_dxpPGoMlY0

There you go

Erikafox avatar Sep 29 '24 21:09 Erikafox

now we will have inteq mercenaries AND indie mercenaries. genius

meemofcourse avatar Sep 29 '24 22:09 meemofcourse

im thinking about adding syndicate mercenaries next

Erikafox avatar Sep 29 '24 22:09 Erikafox

grav gen

I forgot those needed to be wired tbh

diskette box

I forgot those weren't holopad disks

machetes

Not sure I agree given the ongoing discussion around melee. I'll remove the one that's just sitting around near the Chair though.

Erikafox avatar Sep 29 '24 23:09 Erikafox

My turn! My turn! My turn! Honestly, great job. I can only be a bitch about minor things unfortunately.

Splines render under the techfloors obraz

Just two rations on a seven player ship? They WILL starve. obraz

You can rotate the cabinets now FYI. obraz

Uhm actshually this poster is 2 pixels too high, making it float. Awful mapper, ban :3 obraz

Unrotated object again. EVERYONE knows that a north-facing chemsink has the tap on the left side!!! obraz

Personally would anchor the cutting board. Up to you though. obraz

This is right next to a window, just make it see-through. obraz

The right one isn't access-locked. obraz

Wrong area. obraz

Paintings need at least X/Y 30 not to stick out after generating. obraz

I may just be a hater, but I think the cosmic blankets REALLY stick out more than they should. obraz

Fix this dude's layer. obraz

Think sidings and brown should layer the other way here. obraz

Jani closet also sticks out more than it should. Suggestion to make it a standard grey one instead. obraz

No button? obraz

This is so sad. I suggest making these nodiags. obraz

Because of the hull plating, whenever shutters are opened, air gets a bit sucked from the room. obraz

Do these two really need to be secure? obraz

Sadhorizon avatar Oct 01 '24 20:10 Sadhorizon

My turn! My turn! My turn! Honestly, great job. I can only be a bitch about minor things unfortunately.

you give good feedback but the way some of it's delivered makes me want to disregard all of it

Erikafox avatar Oct 01 '24 20:10 Erikafox

reviews addressed.

Erikafox avatar Oct 01 '24 20:10 Erikafox

Those command lockers do actually need to be secure btw, sadhorizon. The fact that they’re already in a secure area doesnt matter, always put locks on job equipment lockers. One of them has a gun in it for pete’s sake. Actually, on that note, can you put the Viper in a pistol case rather than have it spawn loose in the locker? I recall we were trying to move towards making that standard practice.

Apogee-dev avatar Oct 01 '24 21:10 Apogee-dev

done

Erikafox avatar Oct 01 '24 21:10 Erikafox

dude this is just like michael brown

meemofcourse avatar Oct 04 '24 19:10 meemofcourse

The ship has no viewscreens, which is pretty sad.

DrCrawler avatar Oct 05 '24 23:10 DrCrawler