smarter allowed ammo types
About The Pull Request
deal with cell sizes, snowflaked gun inits for diffrent mags and evil subtypes you can now pass a arg to empty a guns, ammo boxes, and cells in new so we dont need 8 billion subtypes for that.
cool regex if stuff conflict merges cell_type = (/[\w/]+) or mag_type = (/[\w/]+) default_ammo_type = $1\n\tallowed_ammo_types = list(\n\t\t$1,\n\t)
Why It's Good For The Game
Changelog
:cl: fix: ammo refactor: refactored ammo types to not be snowflaked when handling spawning subtyped guns /:cl:
need to fix this for internal mags
This pull request has conflicts, please resolve those before we can evaluate the pull request.
This pull request has conflicts, please resolve those before we can evaluate the pull request.
This pull request has conflicts, please resolve those before we can evaluate the pull request.