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Removes Chaplain Magic

Open FalloutFalcon opened this issue 1 year ago • 2 comments

About The Pull Request

Removes a lot of magic effects the chaplain like purifying cult runes and healing people by smacking them on the head and immunity to cult conversion Makes the only chaplain amour witchhunter because templars are generic (I know witchhunters are still pretty generic but it fits more with the srm)

Why It's Good For The Game

We don't plan on ever using any of this content. Makes room for less cruft based chaplain content

Changelog

:cl: del: Removed alot of chaplain stuff we will never use del: The chaplain is now just as magic as the average person /:cl:

FalloutFalcon avatar Apr 25 '24 18:04 FalloutFalcon

God stealth removal, in line with design goals

Sun-Soaked avatar Apr 25 '24 21:04 Sun-Soaked

god was magic

FalloutFalcon avatar Apr 25 '24 22:04 FalloutFalcon

This pull request has conflicts, please resolve those before we can evaluate the pull request.

github-actions[bot] avatar Jun 02 '24 03:06 github-actions[bot]

This pull request has conflicts, please resolve those before we can evaluate the pull request.

github-actions[bot] avatar Jun 09 '24 00:06 github-actions[bot]

LGTM

Imaginos16 avatar Jun 12 '24 05:06 Imaginos16