OpenJKDF2 icon indicating copy to clipboard operation
OpenJKDF2 copied to clipboard

mousewheel cannot be assigned to something useful

Open 000MDK opened this issue 2 years ago • 1 comments

In Setup -> Controls -> Mouse -> Z Axis can only be assigned to some movements, wich is cumbersome in 2022

So far, one would have worked around that by using a modified dinput.dll to map the mousewheel to keyboard-buttons. Those could be remapped under Controls -> Keyboard wich gives every possibility.

That is not possible anymore since dinput.dll is 32-bit and OpenJKDF2 64-bit.

Maybe you exchange that one Z -Axis with two entries Wheel Up/Wheel Down and simply list every possible option for mapping?

000MDK avatar Sep 09 '22 21:09 000MDK

"something useful" as in switching weapons... I am honestly amazed by OpenJKDF2 but I just cannot get myself to play an FPS without using mouse wheel for weapon switching anymore.

monreal avatar Jul 29 '23 17:07 monreal