OpenJKDF2
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[Bug] Palace Escape bug
This is from Xenomorph who asked me to forward this as a bug report here from the Massassi Discord:
All right. We're playing a cooperative game through OpenJKDF2. We have a problem at level 8. The respawn is at the beginning of the level and after the hole in the ceiling closes, we can't get out. What can be done?
I thought the noclip or checkmate commands would help me, but they don't work in network play. Maybe there is some kind of developer mode or debug menu?
tbh I think the way I want to go about this is probably something like, when someone dies it warps them back to the last checkpoint and/or player, and critical inventory stays shared to prevent softlocks. Also just, adding cheats in co-op specifically.