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Checkpoints with Baked VAE?

Open mr-september opened this issue 5 months ago • 0 comments

What's the proper way of using Tiled Diffusion with checkpoints with baked VAE, such as the Juggernaut SDXL series?

I have tried connecting directly from the model loader into the VAE input, which is allowed. I only ever get full black images as the output, and I'm wondering if this is the root cause.

Should I just download and connect SDXL's original VAE instead? Would that conflict with or degrade Juggernaut's output?

EDIT: I tried loading the SDXL VAE separately, and I'm still getting a full black image output. So this might not be the root problem, but I'm still curious to know if routing the VAE from the model loader for baked VAEs would be "correct'.

mr-september avatar Sep 20 '24 10:09 mr-september