dcs_liberation
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Can't lose in mid game start.
Right now if you select mid game start as US on Caucasus (haven't tested other starts) and just spam the 'Pass turn' button, you will quickly reduce red bases to 0 strength and be able to capture them. On the flip side, despite actually having a ground / air force, the ai can not and will not capture your bases - perhaps I'm missing something though, sorry in advance if this has been brought up already.
I think this is fixed in 1164470d0365d793111e2cf5094687b353541361 (which will be released as soon as I'm confident I haven't broken everything with these changes.)