Hangs when starting with SteamVR running
KinectToVR-a0.5.8 Performance Degradation Patch 2 hangs with a white window if SteamVR is already rnning when starting it like you are supposed to. when i start it without SteamVR then the interface loads bt obviously without a connection to SteamVR. the kinect360 is detected. the newest version crashes regardlessly and the window closes automatically if steamvr is not running.
Use the experimental releases for now. Opt into the SteamVR beta, and make sure you have the OpenVR Input Emulator installed. Additionally, join the discord if you still need help- I can answer you faster
that didnt help, but thanks, i will show up some time within the next days. its already quite late for today.
is there a way to debug or log errors?