sharkautarch

Results 103 comments of sharkautarch

try setting -r to double your refresh rate See: https://github.com/ValveSoftware/gamescope/issues/734 You can also try: - running `su` - running `setcap 'CAP_SYS_NICE=eip' $(which gamescope)` - running `echo -1 > /proc/sys/kernel/sched_rt_runtime_us` -...

I have been experimenting with making gamescope's vblanking system more accurate and also have a lower latency. Tho it still may be a bit buggy, and also it incorporates some...

oh yea btw for some reason, it seems like my branch of gamescope crashes if it is given CAP_SYS_NICE if you gave it CAP_SYS_NICE, just run: `setcap '' $(which gamescope)`...

> HOWEVER, all branches of my fork still crash w/nvidia when running games like bbr on gamescope. ... > I'm using portage, and installed gamescope-3.12.5. Now that I think about...

Try running it with `ENABLE_GAMESCOPE_WSI=0`

> That fixed auto crashing 👍, but I'm still noticing significant latency or what feels like it no matter the framerate. Try out my new branch: [nvidia-fix-and-vblank-debug-extra-experimental](https://github.com/sharkautarch/gamescope/tree/nvidia-fix-and-vblank-debug-extra-experimental) might still give...

> Replying to https://github.com/ValveSoftware/gamescope/issues/995#issuecomment-1789370412 I updated the [nvidia-fix-and-vblank-debug-extra-experimental](https://github.com/sharkautarch/gamescope/tree/nvidia-fix-and-vblank-debug-extra-experimental) branch to fix the issue Plus also some more improvements to make the framepacing quite smoother. From my testing, running gamescope with...

> > full command I used for testing: `GDK_BACKEND=wayland __GL_SYNC_TO_VBLANK=0 __GL_SHARPEN_VALUE=50 __GL_SHARPEN_IGNORE_FILP_GRAIN=17 MESA_VK_WSI_PRESENT_MODE=immediate gamescope --immediate-flips -r 120 -o 120 -f -w 1970 -h 1108 -W 1440 -H 2560 -F nis...

> No crashing, and it actually feels way better. But I still am having issues. I do thank you for all you've done to help and contribute. Another update: check...

> I'll 100% give this a try! Update: I just fixed a bug I had made which was causing random crashing. Run `git pull` if you had already downloaded from...