shadPS4
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Linux not running the AppImage on Steam Deck
I am receiving an error which doesn't allow the program to run on Steam Deck. I've read a forum online saying it's due to the libraries the appimage is being built on to be a later version. Is there a fix, or is it not possible to run ShadPS4 on a Steam Deck right now?
This is due to the build using the latest GLIBC version for the artifacts. Using an earlier version Ubuntu 22.04, would fix this error, but there is another error curently blocking that tries to create a read-write folder in a read-only section of the package.
Update Steam Deck to latest 20240702 firmware, and try. I managed to run the linux-qt version from the test branch where the read-only problem is fixed
same issue on debian 12
I have the same issue on PopOS! on Wayland. I have tried with the latest linux-qt build. I have followed the steps to build using cmake, outlined in Linux Build Instructions. When installing the requirements I receive the below.
E: Unable to locate package libvulkan-memory-allocator-dev E: Unable to locate package libmagicenum-dev
Just tested, the bb-hacks branch is not working on latest stable SteamOS. Just refuses to open in both desktop and game mode.
Can you test again ? Maybe this can fix the problem https://github.com/shadps4-emu/shadPS4/pull/1187
Just tested, the bb-hacks branch is not working on latest stable SteamOS. Just refuses to open in both desktop and game mode.
You need SteamOS Beta branch. It is up-to-date with the builds from Github.