shadPS4
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Fix SDL version cannot launch game using game ID
Missing from https://github.com/shadps4-emu/shadPS4/pull/1507.
Summary from @kalaposfos13:
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config.toml now gets autogenerated when you run the sdl version for the first time
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Added an --add-game-folder argument so you can have a CLI interface to do so, instead of having to manually edit the file
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Added a warning if you try to start a game without setting at least one game directory
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Added the option to treat the last argument as the game input, if the previous arguments didn't specify it yet, because it was already in the SDL version, but not in the Qt one
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Renamed gamePath to game_path to follow the project style
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Updated the Help text with the new info