TexturesUnlimited
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Sub-Mod - Stock Reflection Fix
Create a new mod that will work to fix the stock reflection system.
- Fix the in-editor reflections by adding a reflection probe (remove this from TU)
- Add methods to do full-scene capture, similar to the old TU reflection system
- Make configurable
- Capture Scatterer in reflections
- Capture EVE in reflections
- Fix layers that are captured
- Find some way to optimize the reflection capturing, minimize framerate impact.
Reflection captures will likely be done with the inverted-sphere trick; render the full scene to a cubemap, render this onto the interior of a sphere, and then use that sphere as the new skybox for regular reflection probe rendering. This should allow it to capture full post-processing, and all scenery layers.
Include as part of TUFX