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Add support for deferred rendering on main shaders

Open LGhassen opened this issue 1 year ago • 0 comments

Deferred rendering support for TU/Metallic, TU/Specular and TU/Legacy shaders

Limitations: Subsurface scattering in deferred will only work for the main sunlight for now, no legacy shader support

LGhassen avatar Jun 29 '24 13:06 LGhassen