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Add support for post-processing in editor scenes

Open shadowmage45 opened this issue 5 years ago • 0 comments

Currently, referencing either Camera.main or EditorCamera.fetch.cam results in... strange things in the editor; the building geometry and other 3d rendered objects are not kept in-sync.

Until this is resolved, profiles have been disabled in the editor scene.

shadowmage45 avatar Mar 05 '20 21:03 shadowmage45