KerbalFoundries2
KerbalFoundries2 copied to clipboard
General TODO
- Repulsors have no damage model, infinite max load and speed (up to physics-engine limitations)
- More cleanup on configs and lots of balance work.
- Scaling support is WIP - scaling powers are not finalized (motor, mass, speed, load, etc)
- Skid currently has no steering
- Parts with L/R Counterparts are only partially supported and currently use two in-editor parts.
- WIP -- Screw needs converted to new left/right model setup system.
- Add a selection of landing legs for standard landers. Both single leg and multi-leg parts should be available. (modeling/configs)
- Add a selection of helicopter style rotors. (custom KF plugin support, modeling, configs)
- Add a selection of airplane style propellers (custom KF plugin support, modeling, configs)
- Add a selection of VTOL / airship / hovercraft style ducted fans. (custom KF plugin support, modeling, configs)
- Add alternate and optional 'ICE' engine handling -- uses lfo/ox/intake air, with torque curves and gearing more suitable to an ICE engine. (KSPWheels)