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KSPWheelDeployment - Invert Animation - WheelState not set properly

Open shadowmage45 opened this issue 6 years ago • 0 comments

The wheel state is still set vs. the standard animation sequence, and is not including the invert animation flag when updating the wheel-state based on the animation state.

This causes wheels where 'invertAnimation=true' to not respond to control inputs when deployed, but instead only respond when retracted.

shadowmage45 avatar Aug 30 '19 16:08 shadowmage45