shadghost

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in javascript consle: document.getElementById('abilityitem_' + 27).childElements()[0] Produces:

Or if you want to test it, on a boss mod 500 level use this: setInterval(function(){g_Minigame.m_CurrentScene.TryAbility(document.getElementById('abilityitem_' + 26).childElements()[0])}, 100); (refresh to remove that)

NOTE: works as is, does not work with s().

Increasing the delay may fix that On Jun 17, 2015 11:58 PM, "Ryan Leach" [email protected] wrote: > Just tested this PR, resulted in many WH being used on non 00...