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Allow users to build ultra lightweight shaders

Open PWhiddy opened this issue 3 years ago • 1 comments

this would be something invoked at their build time, precompiling js->glsl and only including minimal webgl code. This will mean no library is pulled in at runtime, no source conversion simply compiling webgl shaders to a canvas. Could also have targets for react/vue components?

PWhiddy avatar Apr 03 '21 02:04 PWhiddy

love this idea

torinmb avatar Mar 07 '22 05:03 torinmb